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Created By:
Smoking Chimp

(Feb 22, 2009)

Coin Drinking Games!

Baseball

Supplies: 4 shot glasses, beer, a quarter, and two teams of people

Set up the four shot glasses in a row going away from home base (the designated shooting spot for the quarter). Each player on the visiting team takes turns shooting the quarter at the shot glasses. The first glass represents a single, the second a double, the third a triple, and the last a home run. Three strikes (misses of all shot glasses) and you are out. Three outs and the other team is up to bat.

Game follows as regular baseball and runs are scored in the same way (except that you have to keep track of the runners on base in your head). Drinking happens in the following manner:

This game is pretty simple but lots of fun (and lots of drinks)!

 

Icetray Quarters

Supplies: Icetray, beer, a quarter, and people

Play follows as regular quarters except you are shooting into an icetray. The right side of the tray is the "give" side and the left side is the "take" side. The number of drinks to be given or taken corresponds to how far away the hole is. One drink for the hole closest to you and then one more for each one further away. You shoot until you miss or hit the "take" side and must drink yourself.

 

Pennies in a Pitcher

  1. Everyone chips in and buys a pitcher.
  2. The pitcher is passed around the table clockwise. Each person drinks as much as they want from it.
  3. The person sitting to the right of the one who finishes the pitcher buys the next round.

It's simple, but great. (You really have to play a round or two to understand all the subtleties of this game.)

A similar version is as follows: Each time a sip is taken, a quarter (or suitable ante) is tossed into the pitcher by the drinker. Whoever chugs the pitcher dry, i.e., drinks for dollars, collects the loot. It could be advised to use nickels vs quarters as, when swallowed, they tend to pass through the digestive system easier.


Speed Quarters

This one is said to be more fun than the original game. This one doesn't allow for those certain people to concentrate for half-an-hour while everyone else gets bored. The cardinal rule in this game is - you snooze, you loose! Supplies: people, beer, a shallow glass, and two quarters.

Situate everyone in a circle. Give the two quarters to two people opposite each other in the circle (or as opposite as possible). Then, say "GO!" and the two people try to bounce their quarters into the same glass. They get as many tries as it takes and can take as long as they want...BUT when one does make it in, that person passes his/her quarter to the person on their left. Then this person must bounce the quarter in. This goes on until a person gets passed a quarter when s/he already has a quarter. This person then must drink some beer, you choose the amount.

Sometimes, depending on the number of people playing, it's better to play with two glasses. Then both the quarter and glass get passed after a successful attempt.


Spinners

A physically and mentally "challenging" game. Low buzz factor. Supplies: people, beer, and a quarter.

A group of people sit around a flat table with one quarter. One person takes the quarter and stands it on edge on the table, holding it with the end of his/her finger. with his other hand, (or with the same hand holding the quarter), he hits the quarter, causing it to spin (like a top) across the table.

Immediately after "spinning" the quarter, he/she calls the name of someone else sitting at the table. This person must then do one of two things:

  1. stop the quarter from spinning by capturing it ( still on edge ) with the tip of his/her index finger.
  2. hit the quarter using his/her finger so that it continues to spin on edge; after which they call someone elses name.

If the person who "spins" the quarter causes the quarter to spin off the table when they hit it, he/she must take a drink.

If the quarter stops spinning and lands flat before the "receiver" manages to catch or spin the quarter, he/she must drink, and the original "spinner" gets to spin the quarter again.

Rules can also be added regarding such things as if the quarter stops, who drinks when it is heads, or when tails

 

Super Quarters

An extension of Quarters, and Speed Quarters. This game has also been referred to as Chandeliers. Supplies: people, beer, many cups, and a quarter. High buzz factor.

Take one cup, "the big chug," fill it with beer, and place in center of table. Put a small amount of beer in a cup for each player, and place these cups around the big chug; remember which cup is your own.

The game begins with a player attempting to bounce the quarter into any of the cups. If the player misses, s/he must drink the contents of his/her own cup. If the player makes it, whoever's cup the quarter landed in must drink. If the quarter lands in "the big chug," everybody must drink, and the last one to finish must drink the "big chug."


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